Let’s start a thread for the Swedish company Adverty, which specializes in in-game advertising. The company was founded in 2017 and is followed by Redeye.
- Company’s own website: https://adverty.com/
- Redeye: https://www.redeye.se/company/adverty
- A report worth reading!
https://www.redeye.se/articles/download-file/b4ca1275-904c-34e9-b10b-4abe19231d69
Redeye’s forecast:
Adverty offers a platform where users can create advertisements to be displayed within games. In-game advertisements will consist of in-play and in-menu ads (the latter to be released in Q1 at the latest). In-play ads appear in various places within the game, and in-menu ads appear in the game’s menu view, as their names suggest. The following video illustrates this well.
Adverty operates on almost all platforms except consoles (PC, mobile, and VR/AR). The target audience is huge - almost 3 billion people and still growing! Gaming is clearly on the rise, and advertising is moving more and more online. A significant advantage of ads displayed through Adverty is that ad blockers, which are growing in popularity, are not effective against integrated ads. Adverty generates its revenue and profits within its ecosystem according to the following formula (from RE’s report, as it’s excellently explained):
Adverty reaches roughly 95 percent of all the DSPs through its SSP network. The SSPs take
approximately 15 to 20 percent of the ad revenues. And the DPSs adds a fee on top of the
sale price. For instance, the purchase of an ad that would cost USD 100 would be sold on the
DSP-platform for 105 as they add a fee on top of the selling price. The SSP would then take
15-20 dollars leaving 80 dollars for Adverty and the publisher. Adverty’s revenue share with
the publisher is generally between 30 to 50 percent of the revenues going to Adverty.
Depending on the customer, of course. Bigger and more popular titles could lead to a lower
revenue share for Adverty. Adverty charges its advertisers based on the CPM model, which
charges the customer per thousand impressions or views. The average CPM price it charges
in the EU and the US is USD 5-6, and the average CPM price in LATAM is USD 3.
One of Adverty’s game segments offers a particularly interesting advertising method: the VR/AR segment. In 3D environments and games that support them, products can be advertised in a very interesting and attractive way:
There are still many risks involved, but there are at least as many positive drivers for accelerating and growing earnings. In-game advertising and gaming will grow in the future, and Adverty has a great opportunity to grow and expand into a global, profitable market leader!




