There isn’t much to share in the coffers; even those small amounts go purely into running the bureaucracy and finding a party that would then buy the PD license.
I’m just following this with interest… because one doesn’t know yet until the sign is finally on the door.
This is easy to follow when there are 2 games that need to bring money into the company, and one of them is keeping Starbreeze on life support. The other one (PD3) should somehow turn a new leaf.
The larger cash burn at least slowed down significantly when Baxter was discontinued; whether the pace is enough to turn that into a cash flow into the coffers in the future remains to be seen.
And I think that from that UE5 engine, one could try to disguise Payday 3 as version 2.0 with several new maps and other content, to see if this could still create a catalyst in the player base.
In any case, Starbreeze’s prospects are slim.