And there are no changes in player data for Payday 3, so the promising start at the beginning of the year sharply turned back to its lowest figures… there’s a strong hate (PD3) and love (PD2) relationship towards Starbreeze’s products.
…but Payday 2 shifted to a subscription-based model during that quarter, so is there any information available on how many players have moved to PD2 because of this?
…will a similar thing happen to PD3?
…Payday 3 was previously promised to be converted to UE5 at some point, so now that the Baxter team has stopped, will this move quickly? Especially since Embark Studios, known for Arc Raiders, succeeded in its UE5 optimization, does Starbreeze still intend to implement an engine update?